H E L L O D A V E . C O

SPACER

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A preview of a CGI short film personal project I'm working on. I decided to experiment with the full pipeline of making a CGI film, due to a possible animation directorial job being negotiated.

Environment_render_test2
Environment_render_test3
Humans_01
Humans_02
Humans_03
Humans_04

Here are a few designs and assets created for the film, there are many already made but adding them to this preview would give out the story, so for now here's assets and ceoncepts that are more on the generic side, but still with heavy story-telling elements on them.

Mnaual_07A_1920a
Mnaual_S39
Vehicle_002_Jimmy_the_car_prev_04
Vehicle_002_Jimmy_the_car_prev_03
Mnaual_07A_3_1920
Simsense_protest_02
Simsense_protest_01
Mnaual_07A_02

I decided to try to make the short film all in CGI to see how far can I go producing this by myself and how expressive and realistic I could get it. It's a personal challenge based on a future opportunity to direct an animation with a large team.
My main objective is trying out things and learn best practices while wearing other people's shoes and understanding the dificulties and limitations of today's CGI animation pipeline.

This is a preview page, the project is still in the works and is estimated to take the whole year (on spare time) to be completed. Other artists want to participate on this, so I'm considering opening the project and make it crowd sourced, so many other artists could join and have some fun working on high-def CGI content.

Hope you enjoy the concept previews here.

::: INFO

  • Concept art

  • 3D Hard-surface
  • 3D Character work
  • Texturing
  • UI / FUI
  • Animation

  • Environment Art
  • Game engine VFX

::: TOOLS

  • Modo
  • Unreal Engine 4
  • Substance Painter
  • Illustrator
  • Photoshop
  • V-ray
  • Megascans
  • World Machine