H E L L O D A V E . C O



My 1st practice on hard surface modeling in Modo, made years ago, reason is I wanted to have a different device to apply my interface on it. I basically made everything in Modo Indie and the interface is Illustrator.



I enjoyed making this very much! 3D could be much better but it was a good practice for a Ui guy at the time! This would look amazing if I re-textured today using substance, for sure!

Renders using Modo Indie native renderer,  no GPU render options at that time, each render took from 1 to 5 hours. 

::: INFO

  • Concept art

  • 3D Hard-surface
  • UI / FUI
  • Prop Design


  • Modo
  • Illustrator
  • Photoshop