H E L L O D A V E . C O

SPACER

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A 3D practice project from years ago that took around 6 hours to model, in the past I often didn't have patience for spending days on a single art piece,and I didn't have a 3D artist mentality at the time, and I had only on Modo Indie.

B_2001_FUI_revamp_PhoneBooth_01
B_2001_FUI_revamp_PhoneBooth_02
B_2001_FUI_revamp_PhoneBooth_03
B_2001_FUI_revamp_PhoneBooth_06
B_2001_FUI_revamp_PhoneBooth_07
B_2001_FUI_revamp_PhoneBooth_04
B_2001_FUI_revamp_PhoneBooth_05

...

For this power device I chose to model it without using subdivisions, so it’s like a gme asset with mid-poly count, spent 2 hours texturing and the renders itself took most of the time, around 20 hours of rendering not using GPU render. I made a real quick Lo-fi kind of Interface / FUI for this, I like the interface much better than the model, but hey, I was learning!

Renders were a bit slower since I was using Modo Indie t the time, meaning no GPU render options were available, each render took from 3 to 6 hours. 

::: INFO

  • Concept art

  • 3D Hard-surface
  • UI / FUI
  • Prop Design

::: TOOLS

  • Modo
  • Illustrator
  • Photoshop